Many of my colleagues know that I like to do lo-fi prototypes since I can iterate so much faster on them, get a sense of whether it’s a good design choice or not.
So, it was really nice to see this article on Smashing Magazine by Laura Busche on the subject, entitled The Skeptic’s Guide To Low-Fidelity Prototyping | Smashing Magazine
In it, she shows that:
Low-fidelity prototypes, in particular, are rough representations of concepts that help us to validate those concepts early on in the design process. Throughout this article, we will look at some of the features that make low-fidelity prototyping a unique tool to radically improve your work and to build an environment in which users’ needs can be truly realized.
As it turns out, I’ve recently been using lo-fi paper prototyping for my new app design and it’s been very helpful and, best of all, not time consuming.
Hope this article helps other designers and developers!